Year 10 students participated in the STEAM Challenge this week — a dynamic, one-week learning experience where creativity meets real-world problem-solving. The program challenges students to connect in new ways with their peers, their community, and their learning, while working towards meaningful shared goals. Our focus is guided by the UN Sustainability goals and finding ways to improve our local community sustainably.

The STEAM challenge engages students in Science, Technology, Engineering, Art, and Mathematics to design and develop solutions to significant global issues. Guided by a design thinking framework, participants collaborate to plan, create, test, and refine their ideas. The process reflects the pace and problem-solving demands of modern workplaces, with defined tasks, deadlines, and real accountability.

Throughout the week, guest speakers and staff have shared their expertise, supporting students in building essential skills in innovation, communication, inclusivity, time management, and teamwork. From creative design to managing a project budget, the hands-on nature of the challenge ensures students are fully immersed in the learning experience.

The outcomes are significant. Students gain confidence, develop agility in their thinking, recognise and value the strengths of others, and step into leadership roles. They also refine their ability to present ideas clearly and persuasively to an audience.

As well as a problem-solving challenge, it also equips students with the skills, mindset, and resilience they will carry far beyond the classroom.

Our program has been delivered by Illuminate Education.

 

Fiona Taylor
Coordinator STEAM